• GTA San Andreas
  • Маппинг парковки, встроенный в мэрию

    18
    февраль

    У нас на сайте вы сможете скачать Маппинг парковки, встроенный в мэрию бесплатно без регистрации прямо с нашего сайта! Вы сможете изучить материал Маппинг парковки, встроенный в мэрию прямо на нашем сайте, который посвящен GTA San Andreas Multiplayer (многопользовательскому режиму игры) и GTA San Andreas диночному режиму игры! Материал Маппинг парковки, встроенный в мэрию предназначен для GTA SAMP / ГТА САМП

    Маппинг встроен в мэрию Лос-Сантоса, и не создаёт никаких лишних объектов, всё облагорожено, но и парковочные места имеются.

    Маппинг парковки, встроенный в мэрию
    Маппинг парковки, встроенный в мэрию
    Маппинг парковки, встроенный в мэрию

    В OnGamemode
    	CreateDynamicObject(4100,1418.2199707,-1823.6149902,14.2489996,0.0000000,0.0000000,48.0000000); //object(meshfence1_lan) (1)
    	CreateDynamicObject(4100,1418.2199707,-1823.6140137,17.0990009,0.0000000,0.0000000,47.9992676); //object(meshfence1_lan) (2)
    	CreateDynamicObject(4100,2172.3120117,-1731.2569580,14.2460003,0.0000000,0.0000000,52.0000000); //object(meshfence1_lan) (1)
    	CreateDynamicObject(4100,2164.2802734,-1740.1406250,14.2510004,0.0000000,0.0000000,319.9982910); //object(meshfence1_lan) (2)
    	CreateDynamicObject(4100,2148.7028809,-1740.0770264,14.2559996,0.0000000,0.0000000,319.9932861); //object(meshfence1_lan) (3)
    	CreateDynamicObject(4100,2133.4641113,-1740.0849609,14.2639999,0.0000000,0.0000000,319.9932861); //object(meshfence1_lan) (4)
    	CreateDynamicObject(4100,2125.7209473,-1730.9940186,14.2539997,0.0000000,0.0000000,51.9982910); //object(meshfence1_lan) (5)
    	CreateDynamicObject(946,2170.5419922,-1732.8929443,14.7469997,0.0000000,0.0000000,94.0000000); //object(bskball_lax) (1)
    	CreateDynamicObject(946,2130.2270508,-1732.1400146,14.7550001,0.0000000,0.0000000,265.9990234); //object(bskball_lax) (2)
    	CreateDynamicObject(2114,2130.0878906,-1723.8620605,12.6840000,0.0000000,0.0000000,0.0000000); //object(basketball) (1)
    	CreateDynamicObject(2114,2170.9389648,-1734.2750244,12.6910000,0.0000000,0.0000000,0.0000000); //object(basketball) (2)
    	CreateDynamicObject(2114,2129.7949219,-1734.4511719,12.7019997,0.0000000,0.0000000,0.0000000); //object(basketball) (3)
    	CreateDynamicObject(4100,2352.6931152,-1705.0360107,13.9630003,0.0000000,0.0000000,49.9932861); //object(meshfence1_lan) (2)
    	CreateDynamicObject(4100,2352.6689453,-1715.3239746,13.9630003,0.0000000,0.0000000,49.9932861); //object(meshfence1_lan) (2)
    	CreateDynamicObject(4100,2374.6220703,-1707.1219482,13.9630003,0.0000000,0.0000000,49.9932861); //object(meshfence1_lan) (2)
    	CreateDynamicObject(1418,2354.5458984,-1722.5369873,13.3149996,0.0000000,0.0000000,0.0000000); //object(dyn_f_wood_3) (1)
    	CreateDynamicObject(1418,2358.0263672,-1722.5214844,13.3230000,0.0000000,0.0000000,0.0000000); //object(dyn_f_wood_3) (2)
    	CreateDynamicObject(1418,2361.4760742,-1722.4759521,13.3230000,0.0000000,0.0000000,0.0000000); //object(dyn_f_wood_3) (3)
    	CreateDynamicObject(1418,2364.3769531,-1722.4775391,13.3230000,0.0000000,0.0000000,0.0000000); //object(dyn_f_wood_3) (6)
    	SetObjectMaterial(CreateObject(6959,1419.4050293,-1761.9840088,12.5679998,0.0000000,0.0000000,0.0000000), 0, 6057, "venicegb02_law", "crazypave", 0);
    	SetObjectMaterial(CreateObject(6959,1419.7750244,-1801.9659424,12.5679998,0.0000000,0.0000000,0.0000000), 0, 6057, "venicegb02_law", "crazypave", 0);
    	SetObjectMaterial(CreateObject(6959,1419.5179443,-1841.9300537,12.5679998,0.0000000,0.0000000,0.0000000), 0, 6057, "venicegb02_law", "crazypave", 0);
    	SetObjectMaterial(CreateObject(6959,1460.8110352,-1842.3270264,12.5679998,0.0000000,0.0000000,0.0000000), 0, 6057, "venicegb02_law", "crazypave", 0);
    	SetObjectMaterial(CreateObject(6959,1460.8110352,-1842.3270264,12.5679998,0.0000000,0.0000000,0.0000000), 0, 6057, "venicegb02_law", "crazypave", 0);
    	SetObjectMaterial(CreateObject(6959,1502.1059570,-1842.3979492,12.5679998,0.0000000,0.0000000,0.0000000), 0, 6057, "venicegb02_law", "crazypave", 0);
    	SetObjectMaterial(CreateObject(6959,1543.4420166,-1842.0209961,12.5679998,0.0000000,0.0000000,0.0000000), 0, 6057, "venicegb02_law", "crazypave", 0);
    	SetObjectMaterial(CreateObject(6959,1460.7139893,-1762.2530518,12.5679998,0.0000000,0.0000000,0.0000000), 0, 6057, "venicegb02_law", "crazypave", 0);
    	SetObjectMaterial(CreateObject(6959,1502.0360107,-1762.2330322,12.5679998,0.0000000,0.0000000,0.0000000), 0, 6057, "venicegb02_law", "crazypave", 0);
    	SetObjectMaterial(CreateObject(6959,1543.3640137,-1762.0300293,12.5679998,0.0000000,0.0000000,0.0000000), 0, 6057, "venicegb02_law", "crazypave", 0);
    	SetObjectMaterial(CreateObject(6959,1538.9749756,-1802.0250244,12.5679998,0.0000000,0.0000000,0.0000000), 0, 6057, "venicegb02_law", "crazypave", 0);
    	CreateDynamicObject(11247,1400.3320312,-1750.5000000,13.1330004,0.0000000,0.0000000,0.0000000); //object(treebit21) (1)
    	CreateDynamicObject(9339,1399.0720215,-1755.3189697,11.8459997,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (1)
    	CreateDynamicObject(9339,1399.0660400,-1781.4160156,11.8459997,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (2)
    	CreateDynamicObject(9339,1399.0600586,-1807.5209961,11.8459997,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (3)
    	CreateDynamicObject(9339,1399.0529785,-1833.6269531,11.8459997,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (4)
    	CreateDynamicObject(11246,1400.3380127,-1750.5100098,13.2840004,0.0000000,0.0000000,0.0000000); //object(sfsetreebit) (1)
    	CreateDynamicObject(673,1400.2790527,-1749.1009521,12.5369997,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (1)
    	CreateDynamicObject(736,1524.5190430,-1743.5920410,23.7369995,0.0000000,0.0000000,0.0000000); //object(ceasertree01_lvs) (3)
    	CreateDynamicObject(782,1400.3449707,-1753.4069824,12.5369997,0.0000000,0.0000000,0.0000000); //object(elmtreegrn_hism) (1)
    	CreateDynamicObject(3517,1400.1369629,-1745.9980469,23.7369995,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (2)
    	CreateDynamicObject(11247,1429.3630371,-1743.6120605,13.1330004,0.0000000,0.0000000,270.0000000); //object(treebit21) (2)
    	CreateDynamicObject(11246,1429.3800049,-1743.6020508,13.3090000,0.0000000,0.0000000,270.0000000); //object(sfsetreebit) (2)
    	CreateDynamicObject(11247,1551.4229736,-1743.5050049,13.1330004,0.0000000,0.0000000,270.0000000); //object(treebit21) (3)
    	CreateDynamicObject(11246,1551.4370117,-1743.5200195,13.3290005,0.0000000,0.0000000,270.0000000); //object(sfsetreebit) (3)
    	CreateDynamicObject(11247,1546.5880127,-1814.5909424,13.1330004,0.0000000,0.0000000,0.0000000); //object(treebit21) (4)
    	CreateDynamicObject(11246,1558.1142578,-1752.6425781,13.3090000,0.0000000,0.0000000,0.0000000); //object(sfsetreebit) (4)
    	CreateDynamicObject(9339,1544.5579834,-1831.1860352,13.2360001,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (6)
    	CreateDynamicObject(9339,1544.5579834,-1831.1860352,14.6110001,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (7)
    	CreateDynamicObject(9339,1544.5579834,-1831.1860352,15.9610004,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (8)
    	CreateDynamicObject(3517,1400.0279541,-1777.2189941,23.7369995,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (3)
    	CreateDynamicObject(673,1400.1169434,-1772.5529785,12.5369997,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (2)
    	CreateDynamicObject(782,1400.2309570,-1767.5260010,12.5369997,0.0000000,0.0000000,0.0000000); //object(elmtreegrn_hism) (2)
    	CreateDynamicObject(767,1400.2580566,-1760.2719727,12.5469999,0.0000000,0.0000000,0.0000000); //object(elmtreegrn_hi) (2)
    	CreateDynamicObject(736,1436.0260010,-1743.6340332,23.7369995,0.0000000,0.0000000,0.0000000); //object(ceasertree01_lvs) (4)
    	CreateDynamicObject(673,1407.6230469,-1743.3380127,12.5369997,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (3)
    	CreateDynamicObject(673,1432.1560059,-1743.4050293,12.5369997,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (4)
    	CreateDynamicObject(782,1426.4289551,-1743.4239502,12.5369997,0.0000000,0.0000000,0.0000000); //object(elmtreegrn_hism) (3)
    	CreateDynamicObject(782,1411.5760498,-1743.5080566,12.5369997,0.0000000,0.0000000,0.0000000); //object(elmtreegrn_hism) (4)
    	CreateDynamicObject(767,1419.2679443,-1743.5679932,12.5369997,0.0000000,0.0000000,0.0000000); //object(elmtreegrn_hi) (3)
    	CreateDynamicObject(9339,1412.2679443,-1742.3990479,11.8459997,0.0000000,0.0000000,270.0000000); //object(sfnvilla001_cm) (10)
    	CreateDynamicObject(9339,1438.3900146,-1742.3990479,11.8459997,0.0000000,0.0000000,270.0000000); //object(sfnvilla001_cm) (11)
    	CreateDynamicObject(9339,1464.5109863,-1742.4029541,11.8459997,0.0000000,0.0000000,270.0000000); //object(sfnvilla001_cm) (12)
    	CreateDynamicObject(9339,1490.6140137,-1742.4160156,11.8459997,0.0000000,0.0000000,270.0000000); //object(sfnvilla001_cm) (13)
    	CreateDynamicObject(9339,1516.7270508,-1742.4260254,11.8459997,0.0000000,0.0000000,270.0000000); //object(sfnvilla001_cm) (14)
    	CreateDynamicObject(9339,1542.8260498,-1742.4279785,11.8459997,0.0000000,0.0000000,270.0000000); //object(sfnvilla001_cm) (15)
    	CreateDynamicObject(9339,1559.4470215,-1755.2860107,11.8459997,0.0000000,0.0000000,180.0000000); //object(sfnvilla001_cm) (16)
    	CreateDynamicObject(9339,1559.4370117,-1781.3879395,11.8459997,0.0000000,0.0000000,180.0000000); //object(sfnvilla001_cm) (17)
    	CreateDynamicObject(9339,1559.4300537,-1807.5040283,11.8459997,0.0000000,0.0000000,179.9945068); //object(sfnvilla001_cm) (18)
    	CreateDynamicObject(9339,1559.4150391,-1833.5949707,11.8459997,0.0000000,0.0000000,179.9945068); //object(sfnvilla001_cm) (19)
    	CreateDynamicObject(736,1402.2968750,-1743.6279297,23.7369995,0.0000000,0.0000000,0.0000000); //object(ceasertree01_lvs) (5)
    	CreateDynamicObject(736,1558.0279541,-1743.5889893,23.7369995,0.0000000,0.0000000,0.0000000); //object(ceasertree01_lvs) (6)
    	CreateDynamicObject(673,1529.6340332,-1743.4549561,12.5369997,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (5)
    	CreateDynamicObject(673,1553.9310303,-1743.3659668,12.5369997,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (6)
    	CreateDynamicObject(673,1546.5780029,-1835.5489502,12.5369997,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (7)
    	CreateDynamicObject(782,1546.2969971,-1830.8859863,12.5369997,0.0000000,0.0000000,0.0000000); //object(elmtreegrn_hism) (5)
    	CreateDynamicObject(782,1549.5019531,-1743.4479980,12.5369997,0.0000000,0.0000000,0.0000000); //object(elmtreegrn_hism) (6)
    	CreateDynamicObject(767,1546.2359619,-1825.1889648,12.5369997,0.0000000,0.0000000,0.0000000); //object(elmtreegrn_hi) (4)
    	CreateDynamicObject(3517,1557.8370361,-1746.1579590,23.7369995,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (5)
    	CreateDynamicObject(3517,1546.3270264,-1840.5799561,23.7369995,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (6)
    	CreateDynamicObject(673,1558.0660400,-1750.8780518,12.5369997,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (8)
    	CreateDynamicObject(782,1534.2216797,-1743.5556641,12.5369997,0.0000000,0.0000000,0.0000000); //object(elmtreegrn_hism) (7)
    	CreateDynamicObject(782,1557.9790039,-1755.4239502,12.5369997,0.0000000,0.0000000,0.0000000); //object(elmtreegrn_hism) (8)
    	CreateDynamicObject(767,1542.3017578,-1743.5322266,12.5369997,0.0000000,0.0000000,0.0000000); //object(elmtreegrn_hi) (5)
    	CreateDynamicObject(11247,1558.1201172,-1752.6240234,13.1330004,0.0000000,0.0000000,0.0000000); //object(treebit21) (6)
    	CreateDynamicObject(11246,1546.5920410,-1814.5350342,13.3090000,0.0000000,0.0000000,0.0000000); //object(sfsetreebit) (6)
    	CreateDynamicObject(9339,1559.4365234,-1781.3876953,11.8459997,0.0000000,0.0000000,179.9945068); //object(sfnvilla001_cm) (20)
    	CreateDynamicObject(3517,1557.6757812,-1779.2783203,23.7369995,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (7)
    	CreateDynamicObject(3517,1546.2230225,-1809.2089844,23.7369995,0.0000000,0.0000000,0.0000000); //object(ceasertree02_lvs) (8)
    	CreateDynamicObject(673,1557.9404297,-1773.4423828,12.5369997,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (9)
    	CreateDynamicObject(673,1546.3509521,-1814.2709961,12.5369997,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (10)
    	CreateDynamicObject(782,1558.0224609,-1767.7353516,12.5369997,0.0000000,0.0000000,0.0000000); //object(elmtreegrn_hism) (9)
    	CreateDynamicObject(782,1546.2979736,-1819.5600586,12.5369997,0.0000000,0.0000000,0.0000000); //object(elmtreegrn_hism) (10)
    	CreateDynamicObject(767,1557.9687500,-1761.8750000,12.5369997,0.0000000,0.0000000,0.0000000); //object(elmtreegrn_hi) (6)
    	CreateDynamicObject(1280,1526.4940186,-1742.0860596,12.9480000,0.0000000,0.0000000,270.0000000); //object(parkbench1) (1)
    	CreateDynamicObject(1280,1542.5660400,-1742.1529541,12.9480000,0.0000000,0.0000000,269.9995117); //object(parkbench1) (2)
    	CreateDynamicObject(1280,1556.5119629,-1741.9239502,12.9480000,0.0000000,0.0000000,269.9995117); //object(parkbench1) (3)
    	CreateDynamicObject(1280,1435.1820068,-1742.2860107,12.9519997,0.0000000,0.0000000,270.0000000); //object(parkbench1) (5)
    	CreateDynamicObject(1280,1419.5770264,-1742.1309814,12.9480000,0.0000000,0.0000000,270.0000000); //object(parkbench1) (6)
    	CreateDynamicObject(1280,1403.2989502,-1742.0959473,12.9399996,0.0000000,0.0000000,270.0000000); //object(parkbench1) (7)
    	CreateDynamicObject(10183,1524.3580322,-1751.9959717,12.5590000,0.0000000,0.0000000,225.2500000); //object(ferspaces) (1)
    	CreateDynamicObject(10183,1548.5159912,-1778.5970459,12.5590000,0.0000000,0.0000000,135.2471924); //object(ferspaces) (2)
    	CreateDynamicObject(10183,1551.3669434,-1827.2199707,12.5590000,0.0000000,0.0000000,135.2416992); //object(ferspaces) (3)
    	CreateDynamicObject(10183,1437.7139893,-1752.1070557,12.5590000,0.0000000,0.0000000,225.4971924); //object(ferspaces) (5)
    	CreateDynamicObject(10183,1414.2130127,-1778.5560303,12.5590000,0.0000000,0.0000000,315.9943848); //object(ferspaces) (6)
    	CreateDynamicObject(970,1501.8990479,-1738.1569824,13.0979996,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (1)
    	CreateDynamicObject(970,1504.0820312,-1748.1259766,13.0880003,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (14)
    	CreateDynamicObject(970,1504.0899658,-1741.9129639,13.0979996,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (15)
    	CreateDynamicObject(970,1496.5260010,-1738.1459961,13.0979996,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (16)
    	CreateDynamicObject(970,1491.0799561,-1738.1419678,13.0979996,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (17)
    	CreateDynamicObject(970,1485.7569580,-1738.1550293,13.0979996,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (18)
    	CreateDynamicObject(970,1473.3570557,-1738.1529541,13.0979996,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (20)
    	CreateDynamicObject(970,1467.7120361,-1738.1529541,13.0979996,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (21)
    	CreateDynamicObject(970,1461.6800537,-1738.1679688,13.0979996,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (22)
    	CreateDynamicObject(970,1458.3229980,-1747.9849854,13.0880003,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (23)
    	CreateDynamicObject(970,1458.3649902,-1741.6600342,13.0979996,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (24)
    	CreateDynamicObject(1215,1503.9630127,-1738.9709473,13.1110001,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
    	CreateDynamicObject(1215,1458.5510254,-1738.4620361,13.1110001,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
    	CreateDynamicObject(1215,1483.6560059,-1738.0980225,13.1110001,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
    	CreateDynamicObject(1215,1475.4599609,-1738.1600342,13.1110001,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
    	CreateDynamicObject(1360,1479.7010498,-1738.3630371,13.3190002,0.0000000,0.0000000,90.0000000); //object(cj_bush_prop3) (1)
    	CreateDynamicObject(1361,1484.6259766,-1772.2270508,18.5389996,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (1)
    	CreateDynamicObject(1361,1477.3879395,-1772.0780029,18.5389996,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (2)
    


    Удаленные объекты:

    	RemoveBuildingForPlayer(playerid, 4045, 1479.3359, -1802.2891, 12.5469, 0.25);//START MERIA(PARK)
    	RemoveBuildingForPlayer(playerid, 713, 1407.1953, -1749.3125, 13.0938, 0.25);
    	RemoveBuildingForPlayer(playerid, 713, 1405.2344, -1821.1172, 13.1016, 0.25);
    	RemoveBuildingForPlayer(playerid, 620, 1417.9766, -1832.5313, 11.9844, 0.25);
    	RemoveBuildingForPlayer(playerid, 673, 1405.5781, -1831.6953, 12.3984, 0.25);
    	RemoveBuildingForPlayer(playerid, 1265, 1465.4766, -1848.2500, 12.9922, 0.25);
    	RemoveBuildingForPlayer(playerid, 1372, 1466.9453, -1847.8438, 12.6641, 0.25);
    	RemoveBuildingForPlayer(playerid, 1372, 1419.7344, -1846.5469, 12.6641, 0.25);
    	RemoveBuildingForPlayer(playerid, 1265, 1420.4297, -1845.3438, 12.9844, 0.25);
    	RemoveBuildingForPlayer(playerid, 1372, 1419.6953, -1844.2031, 12.6641, 0.25);
    	RemoveBuildingForPlayer(playerid, 1220, 1420.4922, -1842.4375, 12.9297, 0.25);
    	RemoveBuildingForPlayer(playerid, 1220, 1419.7266, -1842.8516, 12.9297, 0.25);
    	RemoveBuildingForPlayer(playerid, 1230, 1419.6719, -1842.0313, 12.9766, 0.25);
    	RemoveBuildingForPlayer(playerid, 700, 1447.1016, -1832.5000, 12.9141, 0.25);
    	RemoveBuildingForPlayer(playerid, 1231, 1432.3047, -1832.9141, 15.2891, 0.25);
    	RemoveBuildingForPlayer(playerid, 4174, 1435.7656, -1823.6641, 15.1797, 0.25);
    	RemoveBuildingForPlayer(playerid, 620, 1456.3984, -1832.5313, 11.9844, 0.25);
    	RemoveBuildingForPlayer(playerid, 673, 1464.0938, -1831.8828, 12.3984, 0.25);
    	RemoveBuildingForPlayer(playerid, 1357, 1487.6953, -1848.1094, 12.8125, 0.25);
    	RemoveBuildingForPlayer(playerid, 1372, 1486.2109, -1848.1250, 12.6641, 0.25);
    	RemoveBuildingForPlayer(playerid, 1372, 1468.0625, -1847.7891, 12.6641, 0.25);
    	RemoveBuildingForPlayer(playerid, 1230, 1488.9219, -1848.2734, 12.9766, 0.25);
    	RemoveBuildingForPlayer(playerid, 1231, 1480.0313, -1832.9141, 15.2891, 0.25);
    	RemoveBuildingForPlayer(playerid, 3997, 1479.3359, -1802.2891, 12.5469, 0.25);
    	RemoveBuildingForPlayer(playerid, 620, 1504.8438, -1832.5313, 11.9844, 0.25);
    	RemoveBuildingForPlayer(playerid, 673, 1499.0469, -1832.2734, 12.8828, 0.25);
    	RemoveBuildingForPlayer(playerid, 1265, 1515.3828, -1850.0547, 12.9844, 0.25);
    	RemoveBuildingForPlayer(playerid, 1265, 1514.4219, -1850.0391, 12.9922, 0.25);
    	RemoveBuildingForPlayer(playerid, 700, 1512.9453, -1832.3516, 13.4688, 0.25);
    	RemoveBuildingForPlayer(playerid, 1372, 1516.6875, -1850.0547, 12.6641, 0.25);
    	RemoveBuildingForPlayer(playerid, 700, 1404.9141, -1765.2656, 12.9141, 0.25);
    	RemoveBuildingForPlayer(playerid, 4173, 1427.2734, -1756.1797, 15.0000, 0.25);
    	RemoveBuildingForPlayer(playerid, 673, 1415.3125, -1748.5625, 12.3984, 0.25);
    	RemoveBuildingForPlayer(playerid, 620, 1429.5313, -1748.4219, 12.9063, 0.25);
    	RemoveBuildingForPlayer(playerid, 700, 1438.0313, -1747.9375, 13.4453, 0.25);
    	RemoveBuildingForPlayer(playerid, 620, 1447.9063, -1748.2266, 12.9063, 0.25);
    	RemoveBuildingForPlayer(playerid, 620, 1516.0000, -1748.6016, 13.0078, 0.25);
    	RemoveBuildingForPlayer(playerid, 1372, 1538.9453, -1849.2734, 12.6641, 0.25);
    	RemoveBuildingForPlayer(playerid, 1230, 1538.8359, -1847.6250, 13.6719, 0.25);
    	RemoveBuildingForPlayer(playerid, 1220, 1538.3906, -1847.9297, 12.9297, 0.25);
    	RemoveBuildingForPlayer(playerid, 1220, 1539.1016, -1847.2969, 12.9297, 0.25);
    	RemoveBuildingForPlayer(playerid, 1231, 1529.2891, -1832.9141, 15.2891, 0.25);
    	RemoveBuildingForPlayer(playerid, 620, 1549.5313, -1832.3125, 12.8828, 0.25);
    	RemoveBuildingForPlayer(playerid, 673, 1555.6641, -1830.5938, 13.0234, 0.25);
    	RemoveBuildingForPlayer(playerid, 4175, 1524.4141, -1823.8516, 15.1797, 0.25);
    	RemoveBuildingForPlayer(playerid, 700, 1554.8203, -1816.1563, 13.4766, 0.25);
    	RemoveBuildingForPlayer(playerid, 673, 1553.2578, -1764.8125, 12.7969, 0.25);
    	RemoveBuildingForPlayer(playerid, 4172, 1534.7656, -1756.1797, 15.0000, 0.25);
    	RemoveBuildingForPlayer(playerid, 620, 1533.2656, -1749.0234, 12.8047, 0.25);
    	RemoveBuildingForPlayer(playerid, 673, 1522.1641, -1748.5703, 13.0234, 0.25);
    	RemoveBuildingForPlayer(playerid, 700, 1553.7031, -1747.9375, 13.4063, 0.25);//END MERIA

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